Laila Los


GDScript HSLuv is a GD-Script port I wrote of the HSLuv Color Space.

HSLuv is an alternative to HSL, which aims to improve the uniformity of the S and L components. Standard HSL can have strong variance in luminosity and saturation when changing the hue component.

I really like the HSLuv project, and wanted to contribute by bringing is to the Godot open source game engine, via a plugin. GDScript HSLuv is an HSLuv implementation written entierly in GDScript, Godots built-in scripting language.